|This month's featured card spotlight is a card from the future: The SpaceNinja Baltan Seijin Basical Version, to be released March 19 in the newest collaboration booster BSC24. This card is based on Basical, an alternate version of the ever-popular Baltan Seijin and the antagonist of the Ultraman Cosmos movie. The ruler of the devastated Planet Baltan, he attempted to take over Earth so the multitudes of child Baltans would have a place to live. Just like the character, the card will quickly populate the field and cause trouble for whoever tries to oppose it.
Basical is one of a growing number of unlimited cards. You can have any number of them in a deck, from just one copy to a deck of nothing but Baltans. This effect makes it very easy to use support cards like Baltan Seijin's Clones, which can allow you mass summon Baltans from the trash. On the negative side of this, it's harder to find the right balance when there's no card limit. More copies also means more expendable. Since Basical is only cost 3 with a mere 1000 and 2000 BP at levels 1 and 2, it will easily be destroyed by cost/BP destruction. Since purple regularly summons from the trash anyway, this won't be much of a detriment. But if you'd rather not run out of cards and core, The WindShieldGuardian Tobimaru will save you the cost.
This spirit is also one of the first Purple/Green cards in years. Despite being so complementary (core gain/removal, exhaust spirit/destroy exhausted), it's an extremely rare combination. Perhaps Baltan's duality signals new purple/green support in the near future? Basical is both an Infernal Lord and a Ninja Gale, and can probably receive more support from the latter. For example, The ArmoredMothShinobi Hyakude will prevent bursts from activating while your Baltans attack, and The Blowing Whirlwind is a combination of refresh and exhaust. On the other hand, as Basical can swarm so easily, you can also combine it with The EvilSpear Shutori's effect for quick depletion, or with The MaliciousAlien Mephilas Seijin to deplete on the attack step instead. In summary, Basical's multiple colors and families make it easy to take advantage of some already strong effects.
At LV2, Basical has Bunshin: 1 when destroyed. In short, even if you destroy Basical, there'll be another spirit to replace it. There are a lot of cards that can power up Bunshin spirits with higher BP and more symbols, so Basical's clones can become even more powerful than the original Basical. You can also combine Bunshin with Curse through The Depths of the Nether World, essentially annihilating anything that blocks while giving you another spirit to attack the life with later. It's a powerful end-game combo if it's been set up properly. Basical's true strength lies in how you utilizes its inevitable destruction.
It'd be impossible to talk about Basical without talking about the X-Rare Baltan, The SpaceNinja Baltan Seijin. The Cost 6 Baltan is made to work hand in hand with the Cost 3 Basical. Baltan mass summons other Baltans from the deck (up to 5 at a time, without cost), and if another Cost 6 Baltan is among them, you can even repeat that effect. It's an even faster way to fill the field with spirits. Baltan's LV2 effect is just as helpful, increasing the core in the reserve whenever Ninja Gales, Infernal Lords, or Bunshin spirits attack. That includes both Basical and whatever Bunshins it creates.
The SpaceNinja Baltan Seijin Basical Version is all about the support cards. There are so many choices to make about the type of deck you'd like to make with it -- how many to put in; the balance of purple, green, and any other colors; what kind of families will make up the majority; how much focus to give Bunshin or destruction effects; when to save versus when to sacrifice. There are countless decisions to make when creating a Baltan deck. It's a very complex card to work with, more so than its low cost and BP might suggest at first. But if you're dedicated enough to the kaiju cause, the many Basicals can be powerful allies.
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